@startuml
sprite $open_in_browser [48x48/16] {
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}


!define MATERIAL_OPEN_IN_BROWSER(_alias) ENTITY(rectangle,black,open_in_browser,_alias,MATERIAL OPEN_IN_BROWSER)
!define MATERIAL_OPEN_IN_BROWSER(_alias, _label) ENTITY(rectangle,black,open_in_browser,_label, _alias,MATERIAL OPEN_IN_BROWSER)
!define MATERIAL_OPEN_IN_BROWSER(_alias, _label, _shape) ENTITY(_shape,black,open_in_browser,_label, _alias,MATERIAL OPEN_IN_BROWSER)
!define MATERIAL_OPEN_IN_BROWSER(_alias, _label, _shape, _color) ENTITY(_shape,_color,open_in_browser,_label, _alias,MATERIAL OPEN_IN_BROWSER)
skinparam folderBackgroundColor<<MATERIAL OPEN_IN_BROWSER>> White
@enduml